Running out of ideas for stunts on your stunt scooter? Maybe you’ve heard how to do a trick or seen a friend perform it, but aren’t sure how exactly to replicate it on your stunt scooter. The following list lists a number of stunt scooter tricks and the steps you need to take to perform them.
Whether it’s done on a U-ramp, ramp, rail or bowl, scooter tricks look great when photographed at the skatepark and capture the stunts where they’re meant to be. It’s a shame that not all skatepark owners allow stunt scooters, but luckily some do.
10 basic tricks of professional scooters
Be careful the first time you try each stunt and always wear safety gear when riding your stunt scooter:
Barspin
- Get a steady speed.
- Keep your feet slightly behind the center of the stunt scooter.
- Do a little bunny hop.
- While in the air, turn the stick 90 degrees.
- When it is 90 degrees, turn the bar and catch it before landing again.
- Board, land and drive away.
Indian Air
- Do a bunny hop.
- Take your feet off the deck, put your back foot forward and your front foot back.
- Place your feet back on the stunt scooter deck.
- Land and depart.
Instructions for the nose
- Get a decent speed that you are comfortable with.
- Take the back leg and push lightly on the frame.
- Lean firmly on the handle and then apply a lot of pressure.
- Be careful not to lean too far or you will land face first.
- Lean over and roll away.
Pogo
- Put your back foot on the brake.
- Pull the handles up.
- Start jumping without landing.
- Lean forward and regain your balance.
Rewind
- Make a tail whip.
- In front of you, Land will perform a rear whip with his tail (tail whip in the opposite direction).
- Push the deck with your feet, as opposed to a normal Tail-whip.
- Land and depart.
Stall tricks
- Bunny jump onto the curb or platform
- Get your balance back.
- Lift the wheel and then turn it 180 degrees.
- Scrolling.
Switchfoot Pogo
- Put your back foot on the brake
- Pull the handles up
- Start jumping without landing
- Switch the feet
- Start jumping again without landing
- Reverse transition
- Land
Spinning wheels
- Put your foot on the brake.
- Go to the tire.
- Turn as many times as possible.
- Land cleanly and roll away.
Wheelie
- Build some speed.
- Pull the handles up.
- Get your balance.
- Remove one leg from the stunt scooter.
- Land cleanly and roll away.
Wheelie pop
- Make a circle.
- Pull the handlebars firmly to lean your scooter back.
- Place your feet on the ground.
A-Z scooter stunts
You may have heard a number of stunt scooter tricks thrown around the skatepark without knowing what each one means or how to perform them. Here’s a glossary of over 100 popular and extreme scooter tricks with video links of riders doing them when available:
Anti-flip – A type of flip where the scooter turns, not the rider
Around the World – a stunt where the rider takes the scooter around the back of their body
Backflip – where the whole body and stunt scooter turn 360 degrees vertically: https://youtu.be/gckgRHceNx4
Backflip condor/no-hander – the backflip is performed with arms extended out to both sides
Backflip handclap – when the stunt rider claps during a backflip
Bar cabin – a 180 degree turn is made from Fakia
Spinning the bars – turning the bars with your hands
Barrel roll – sideways rotation
Barttwist – bar rotation where one hand is kept on the bar throughout the rotation
Bunny hop – basic jump: https://youtu.be/xqKtDo5vQLI
Buttercup – tailwhip to bri flip to a tail whip
Bump Shift – Use momentum to transfer your weight to the bottom and slide down the gradient
Taxi driver – a twist, makes a truck driver a total fakie
Cali slider – repositioning of the feet during the slide
Casper – Drop and re-grab the stunt scooter using your legs to lift it up
Chair – where you sit on the bars of the scooter with your legs hanging over the wheels
Cross leg – jump with the opposite leg in front of the other
Decade – where the rider manages to spin their whole body around the deck and hold on to the bars
Dragon whip – a tail whip where rotation is done with both hands holding the steertube
Double Pole Spin – where the pole spins twice before landing
Double tail whip – two consecutive tail whips
Egg plant – the rider uses the ramp to turn around and go back in the opposite direction
Fakie – riding a scooter upside down
Fakie manual – making a manual in reverse
Fakbie Scooter Brake Hold – Reach and grab the stunt scooter brake while reversing
Fakie slider – riding backwards while sliding on the front wheel
Fast plant – using bilges to get air
Weak grinding – grinding with the rear wheel only
Finger flip – extreme turning of the scooter with one hand
Finger-whip – whipping the deck with one hand
Flying Squirrel – the name for a trick with no arms or legs on a scooter
Flip-driver – a combination between a backflip and a barspin
Foot Stuck – Using the front foot on the front wheel for balance
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Foot jam tail whip – doing a tail whip on one leg of the front wheel
Foot plant – a jump using one foot on the ground for momentum
Forward bri flip – forward bri flip
Frontflip – the whole body and the scooter turn vertically 360 degrees
Front Jam – 180 degree spin with your foot on the front wheel
Front flip of the scooter – when one hand is removed from the bar as far as possible and the whole scooter turns forward and back under the feet
Fufanu – Landing on something with the center of the deck and then bouncing off again
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Full cab – 360 degree rearward rotation
Full whip – tail whip and barspin performed simultaneously in the same direction
Grizzly – lifting the back leg high while the other leg remains on the board in the air
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Hand clap – taking your hands off the pole and clapping
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Handplant – using your hand to grip a surface while holding the scooter in your other hand
Hang 5 – riding a scooter with only the front wheel
Heel clicker – touching your heels while holding both hands on the bar in the air
Heelflip – Touching the scooter bar to the ground
Heel whip – kicking the deck forward instead of back and turning the deck clockwise to perform a tail whip
Hextuple Whip – 6 tail whips in one jump
Ice Pick – crushing using the rear wheel
Indy – an aerial trick where the rider grabs the deck of a stunt scooter in the air
Invert – an aerial trick in which the rider curls into a ball to change direction in the air, with the aim of replacing the pole position with the shoulders
Japan – a catch trick similar to the skateboard trick of the same name
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Krippleflip – flipping the scooter backwards with both hands between the rider’s legs
Legsweep – a trick that was performed in the air by dragging a leg over the handlebars
Lip side – sanding using the scooter deck on the edge of the tube
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Spectacular ride – a fakie on a scooter with both feet on board
Manual – driving only on the rear wheel while maintaining balance
McWhip – a variation on the tailwhip with the rider spinning the back of the scooter in the air
Mer grab – tuck no hander, where the rider grabs under the folding mechanism
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Method – an aerial trick where the rider grabs the deck
Misty flip – turn 180 degrees during a backflip
Mute – a grab trick with the back leg extended around the back
Nifty – half turn with front wheel grip
Don’t follow – use your grounded foot to suck in air and spin
No footer – an aerial trick where only the hands are on the scooter
Grabbing the nose – grabbing the spine of the scooter in the air
No hander – a trick performed without hands on a scooter.
No hand manual – pinching bars turned left or right between the knees
Nose pick – stand on the front wheel of the scooter
Nos manual – driving only on the front wheel while maintaining balance
Nothing – a combination of no hander and no footer
One foot invert – an inversion performed with only one foot
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One foot manual – balance on one wheel of the scooter with only one foot
One hander – removing one hand from the scooter and putting it back on before landing
Penta Whip – Five-fold tail whip
Spin – Using the back wheel of the scooter as a pivot to turn 180 degrees
Pogo – Using the scooter as a pogo stick to make as many jumps as possible
Pogo spin – spinning while performing pogo jumps
Pole grab – removing both hands from the handlebars and grabbing the steering tube
Powerslide – using momentum to slide and change direction with both feet on board
Quadruple tail-whip – four consecutive tail whips
Fivefold Tail Whip – Five consecutive tail whips
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Rewind – tail whip followed by another tailwhip in the opposite direction
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Rodeo flip – a 360-degree turn during a backflip
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Rodeo grind – grinding with one hand and one leg
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Rotor whip – tailwhip and barpin in the opposite direction
Samurai flip – competition name for bri flip
Scooter fakie – when the scooter is in fakie position and is going in such a way that you are going forward and the scooter is going in the opposite direction of where it is going
Scooter Fake Brake Hold – Perform a scooter fake while holding the scooter brake
Scooter fakie – when the scooter is in fakie position and is going in such a way that you are going forward and the scooter is going in the opposite direction of where it is going
Scooter Fake Brake Hold – Perform a scooter fake while holding the scooter brake
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Flipping the scooter – when the farthest hand is removed from the bar and the entire scooter is turned backwards and back under the feet
Seven – a 720 degree turn
Shifty manual powerslide – powerslide on the rear wheel
Show whip – tail whip without kicking the deck to turn it
Show rewind – rewinding without kicking the package and turning it around
Smith grind – grinding when the back wheel is on the surface you are grinding with the front wheel overhanging
Slider – a stylish move to get off the bike without leaving the ground
Spine transfer – goes over the back of the two pipes
Stalefish – a grab similar to the skateboard trick of the same name
Stair Jump – Jump over a certain number of stairs
Suicide no hander – a trick performed so that nothing touches the scooter
Superman – both arms and legs extended like Superman in the air
Superman Deck Grab – Extend both arms and legs and grab the scooter deck in front of you
Superman Grab Tires – Do superman and grab the wheel when it’s in front of you
Tailwhip – spinning the scooter in the air
Ten – turn 1080 degrees
Three – a 360 degree turn
Three whips – 360 degree tailwhip
Triple bar spin – where the bar spins three times while in the air
Three-Finger Whip – Spinning the scooter three times by turning the hand
Truck Driver – A combination of 360 degree rotation and rotation
Tuck – where the knees are pushed forward to pinch the steerer tube
Tuck no hander – a tuck performed with both arms outstretched to the side
Turndown – a turning maneuver performed in the air
Two man whip – a tailwhip performed with a second person rotating the deck
Twizzler – combination of Benihana and bar twist
Tye grab – grabbing the wheel of a stunt scooter in the air
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Umbrella flip – flipping the scooter over your head like an umbrella in the air before landing
Wall Plant – Land and bounce on the wall
Wallride – using momentum to ride along a wall
Whip cab – 180° tail whip made of facia
X ride – hands crossed like an X on the handlebars
X Up – Cross your arms in an X shape while holding on to the bar
Hopefully this glossary has completed your understanding of scooter terms and with the help of the videos you will feel confident enough to attempt some of your own.
Have fun doing these tricks and also try to come up with your own tricks!